When is the PS5 release date?

The PlayStation 5 launches in the US, Japan, and a few other countries on 12 November, but the UK and the rest of the world will have to wait a week for 19 November. That's not including China though, where the date is "still under exploration."

Here are all the countries that get the PS5 on the 12th:

  • US
  • Japan
  • Canada
  • Mexico
  • Australia
  • New Zealand
  • South Korea

As we suspected it would, this release date puts it directly in line to compete with Microsoft's next-gen Xbox Series X, which is due for release on 10 November 2020. The battle of the next-gen consoles is coming.

How much will the PS5 cost?

The standard PS5 will cost £449/$499. There'll also be a cheaper PS5 Digital Edition, which lacks the Blu-ray disk drive, and will cost £359/$399.

As for the competition, the Xbox Series X is confirmed to cost £449/$499, with the disc-less Xbox Series S (which is also lower specced, unlike the PS5 Digital) just £249/$299.

PS5 Disc and Digital

How to pre-order the PS5 in the UK

Pre-orders for the PS5 began almost immediately after the console's price was announced, but sold out pretty quickly.

Don't lose hope though. The launch was such a shambles that Sony even took to Twitter to apologise, and promised that more stock is on the way in "the next few days."

In the UK, several major retailers are still allowing you to register your interest or sign up for notifications when more stock gets in, so the best bet right now is to sign up to all of the below:

Other retailers that had pre-order consoles initially, and so might get more stock, include the following:

It's also worth noting reports that there are fewer Digital Edition consoles available than standard models, so if you're on the fence you might be better off trying to buy the more expensive model.

For more up to date info, check out our dedicated PS5 pre-order guide for our latest advice on how best to get yourself a console for day one.

Watch the first PS5 advert

The first TV spot for the PS5 has now been revealed, and it's worth a quick watch, even if it doesn't really reveal anything new about the console:

What does the PS5 look like?

Pretty slick, to be honest! The PS5 ditches the all-black finish of the PS4 (and most previous PlayStations) for a snazzy white exterior, with black insides and some blue LEDs to seal the deal.

It boasts curved edges and a stand designed to sit vertically, though it's also capable of lying horizontally which is a relief. That means it should fit comfortably in most TV stands, unlike Microsoft's blocky Xbox Series X design.

It's still big though, measuring 390mm x 104mm x 260mm, and weighing 4.5kg. And that's excluding the base.

And as we've mentioned before, there are two versions, one with a disc drive and one without, and unsurprisingly the latter is a little smaller - it's only 92mm thick, rather than 104mm. Check out our detailed PS5 vs PS5 Digital Edition comparison for more on the differences between the two.

As for ports, you'll get three USB-A ports, one USB-C, and Ethernet. The console also supports 802.11ax Wi-Fi and Bluetooth 5.1.

Oh, and want a neat little touch? Watch the above video again closely, and look out for the textured white bits on the inside edge - they're inlaid with the four PlayStation button symbols.

What about the controller?

The controller has undergone some massive changes, and is now dubbeed the DualSense:

PS5 DualSense

Aside from the striking black-and-white colour scheme there are a few things to note straight away. First up, the face buttons have lost their colour-coding, so you'll have to get good at remembering which shape goes where. The light bar - rumoured to be getting cut from the new pad - is in fact still here, but now sits to either side of the touch-sensitive pad in the controller's centre.

The Share button has been renamed the Create button, and Sony has teased it could have better integration with streaming or social media services for sharing content. There's also an integrated microphone, removing the need for a dedicated headset (though we imagine the quality won't match a proper headset), and USB-C charging is a welcome 2020 touch.

As for the actual controls, things are mostly the same. Adaptive triggers on L2 and R2 are the big upgrade, which when paired with improved haptic feedback will allow you to feel the tension of pulling back a bowstring, in Sony's example.

Even cooler, in a blog post where devs talk up the controller's new features the director of Arkane's upcoming shooter Deathloop revealed that they're able to physically lock the DualSense triggers when your in-game weapon jams, so you get an immediate physical cue that something's gone wrong.

In July journalist Geoff Keighley got the chance to try the DualSense out for himself while playing Astro's Playroom - a free game that will come bundled with the PS5 - so check the full video out below to see the DualSense in action and get his thoughts on the design and the new adaptive triggers.

What are the PS5 specs and features?

Core specs:

  • 7nm 8-core AMD Zen 2 CPU
  • Radeon Navi GPU with ray-tracing support
  • 825GB SSD storage
  • 16GB GDDR6 RAM

The PS5 will feature a CPU and GPU made by AMD with the aim of powering up to [email protected] gameplay experiences.

The CPU is based on the third generation of AMD’s Ryzen series, and will contain 8-cores on the company’s new 7nm Zen 2 microarchitecture - which sounds very similar to the next Xbox's CPU, also based on Zen 2.

The company has emphasised that this is a chipset designed in collaboration with AMD, and that the collaboration goes both ways, meaning that AMD may release a consumer PC CPU or GPU using some of the features found in the PS4 - but that this is a direct result of the two companies working together, not a matter of Sony simply using an off-the-shelf component.

PS5 console

The GPU will be a variation on Radeon’s Navi family and will support ray tracing, a graphics technology that allows the path of light to be rendered more realistically within a game - allowing for accurate reflections in water and deeper, more responsive shadows.

Ray tracing technology was originally debuted by Nvidia with the launch of its RTX cards at Gamescom 2018, and you can see its effects in the video below.

Though some had speculated that ray tracing would be done via a software-level fix, system architect Mark Cerny debunked this theory in an interview with Wired, stating "There is ray tracing acceleration in the GPU hardware."

SSD storage

The hardware improvement that has been most widely requested by developers and players alike is an SSD (solid-state drive). As games get bigger and graphics get better, more and more is required from the hardware that stores the games.

The PS5 will come with an SSD that will read data at 5.5Gb/s, which Cerny says will in practice result in load times 100 times faster than the PS4. That means almost instant game loads and fast travel, along with freeing developers up from game design that loops players around winding paths to avoid loading too many textures at once. 

The console is even expected to include a feature that lets devs 'deeplink' to specific parts of a game so that you can load them direct from the console menu without loading everything else. That means you could jump straight into a specific level, race, or multiplayer mode without ever having to go through the game's own menus.

That faster SSD will also free up RAM, as more assets will be loadable directly from the SSD. That means RAM will be used to greater effect, with 16GB of GDDR6 RAM available in the console.

Sony has also confirmed that the console will be upgradeable with internal M.2 SSD storage. That's friendlier than Microsoft's reliance on custom expandable storage cards, but there is a catch: only certain M.2 drives will be the right size and speed to work in the console, with Sony warning that it may not have a list of compatible drives ready until after the console's launch.

The game installation process will also be improved, making it more configurable for users. For example, if your game comes with both a single-player and multi-player campaign, you'll have the option on whether you want to install just one or the other to save space on your console. You can also delete these campaigns after you've used them, keeping the core game data but deleting what you don't need.

3D audio

The new AMD chip will also contain a custom unit for a 3D audio, allowing for much more immersive audio as you’ll be able to hear sounds distinctly from all directions using what Sony is calling the Tempest Engine, designed together with AMD based on GPU tech.

The idea is essentially to create more powerful virtual surround sound that will work for any sound system - not just licensed Dolby Atmos peripherals - though the company warned this is a work-in-progress, with headphone support ready now, but work on stereo and true surround systems still ongoing. The quality will also depend heavily on the exact makeup of your ear, so Sony will offer a choice of five sound profiles at launch and a test to help you pick the best one for you.

Backwards compatibility

The PS5 will also be backwards-compatible so you’ll be able to play PS4 titles on the next-gen console, with the core chipset designed to be capable of simulating the PS4's own core, factoring in the architectural differences between the two. Basically that means you'll be able to play most PS4 games on the PS5, though as always some may not work fully, and in fact Sony will soon require that PS4 games submitted for certification work fully on the PS5 too. 

There will also be a new PlayStation Plus perk: the PS Plus Collection. This will gather together all the best PS4 exclusives in one big bundle, available from the PS5's November launch for all PlayStation Plus subscribers. That should help tempt a few Xbox fans to jump ship.

In case you'd gotten your hopes up for more backwards compatibility than that, lower them now. It looks like the PS5 will only play PS5 and PS4 games, and not anything earlier. That's according to a Ubisoft support page, which notes (in some regions, but not all) that "Backwards compatibility will be available for supported PlayStation 4 titles, but will not be possible for PlayStation 3, PlayStation 2, or PlayStation games."

You'll even be able to use your existing DualShock 4 to play those backwards-compatible titles, but the controller won't work with PS5 games. You will be able to pair it with the PS5 and use it to play PS4 titles on the new hardware, but PS5 software will require the new pad.

PS5 DualSense rear

Will the PS5 offer VR support?

Sony has confirmed that VR will be a focal part of its next-generation console, which won’t come as a huge surprise. However, we don’t have any firm details on what exactly the strategy will look like as Sony is keeping it firmly under wraps for the time being.

The current PSVR headset will be compatible with the next-generation console, so you won’t need to buy a new one, as will the existing PS Move and PS Aim controllers.

However, we would be surprised if a newer generation headset didn’t appear at some point to make use of the new level of hardware see on the upcoming console. For more on a potential next-gen headset, take a look at the latest PSVR 2 news

What PS5 games have been confirmed?

We now have a massive list of titles confirmed to be coming to PS5, though there are loads more besides this:

PS5 exclusives:

  • GTA 5 Remastered
  • Spider-Man: Miles Morales
  • Gran Turismo 7
  • Ratchet and Clank: Rift Apart
  • Project Athia
  • Returnal
  • Sackboy: A Big Adventure
  • Destruction AllStars
  • Godfall
  • Astro's Playroom (pre-installed on the console)
  • Demon's Souls Remastered
  • Horizon 2: Forbidden West
  • God of War 2
  • Final Fantasy XVI
  • Five Nights at Freddy's: Security Breach

Timed exclusives:

  • Ghostwire Tokyo
  • Deathloop
  • Stray

Multi-platform:

Check out our dedicated list of the PS5 launch games if you want to know which to pre-order along with the console.